Here are a few of the assets that I had the honor of working on for World of Warcraft: Mists of Pandara. None of these assets would exist without the efforts of a team. I want to give a huge thanks to Jimmy Lo for his concepts and texture support on the Pandaren buildings. I want to also say thank you to Danny Kim for his texture support on the Mogu crypts. I also want to thank Pio Ravago for his texture support on the Jinyu buildings.